lib/core/perfcounter/Show-IcingaPerformanceCounters.psm1
# # Provide the name of a category to fetch all available counters and # if there are any instances assigned to it # function Show-IcingaPerformanceCounters() { param ( [string]$CounterCategory ); [hashtable]$counters = @{}; if ([string]::IsNullOrEmpty($CounterCategory)) { $counters.Add('error', 'Please specify a counter category'); return $counters; } try { # At first create our Performance Counter object for the category we specified $Category = New-Object System.Diagnostics.PerformanceCounterCategory($CounterCategory); # Now loop through all keys to find the name of available counters foreach ($counter in $Category.ReadCategory().Keys) { [string]$CounterInstanceAddition = ''; # As counters might also have instances (like interfaces, disks, paging file), we should # try to load them as well foreach ($instance in $Category.ReadCategory()[$counter].Keys) { # If we do not match this magic string, we have multiple instances we can access # to get informations for different disks, volumes and interfaces for example if ($instance -ne 'systemdiagnosticsperfcounterlibsingleinstance') { # Re-Write the name we return of the counter to something we can use directly # within our modules to load data from. A returned counter will look like this # for example: # \PhysicalDisk(*)\avg. disk bytes/read [string]$UsableCounterName = [string]::Format('\{0}(*)\{1}', $CounterCategory, $counter); if ($counters.ContainsKey($UsableCounterName) -eq $TRUE) { $counters[$UsableCounterName] += $Category.ReadCategory()[$counter][$instance]; } else { $counters.Add($UsableCounterName, @( $Category.ReadCategory()[$counter][$instance] )); } } else { # For counters with no instances, we still require to return a re-build Performance Counter # output, to make later usage in our modules very easy. This can look like this: # \System\system up time [string]$UsableCounterName = [string]::Format('\{0}\{1}', $CounterCategory, $counter); $counters.Add($UsableCounterName, $null); } } }; } catch { # In case we run into an error, return an error message $counters.Add('error', $_.Exception.Message); } return $counters.Keys; } |