UnitySetupInit.ps1
[Flags()] enum UnitySetupComponentType { Setup = (1 -shl 0) Documentation = (1 -shl 1) StandardAssets = (1 -shl 2) ExampleProject = (1 -shl 3) Metro = (1 -shl 4) UWP_IL2CPP = (1 -shl 5) Android = (1 -shl 6) iOS = (1 -shl 7) AppleTV = (1 -shl 8) Facebook = (1 -shl 9) Linux = (1 -shl 10) Mac = (1 -shl 11) Vuforia = (1 -shl 12) WebGL = (1 -shl 13) Windows_IL2CPP = (1 -shl 14) All = (-1) } |