Public/Remove-UnityUser.ps1
Function Remove-UnityUser { <# .SYNOPSIS Delete a local user. .DESCRIPTION Delete a local user. You need to have an active session with the array. .NOTES Written by Erwan Quelin under Apache licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE .LINK https://github.com/equelin/Unity-Powershell .EXAMPLE Remove-UnityUser -Name 'User' Delete the user named 'user' .EXAMPLE Get-UnityUSer -Name 'User' | Remove-UnityUser Delete the user named 'user'. The user's information are provided by the Get-UnityUser through the pipeline. #> [CmdletBinding(SupportsShouldProcess = $True,ConfirmImpact = 'High')] Param ( [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')] $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}), [Parameter(Mandatory = $false,Position = 0,ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'User Name or User Object')] $Name ) Begin { Write-Verbose "Executing function: $($MyInvocation.MyCommand)" } Process { Foreach ($sess in $session) { Write-Verbose "Processing Session: $($sess.Server) with SessionId: $($sess.SessionId)" If (Test-UnityConnection -Session $Sess) { Foreach ($n in $Name) { # Determine input and convert to UnityUser object Switch ($n.GetType().Name) { "String" { $User = get-UnityUser -Session $Sess -Name $n $UserID = $User.id $UserName = $n } "UnityUser" { Write-Verbose "Input object type is $($n.GetType().Name)" $UserName = $n.Name If ($User = Get-UnityUser -Session $Sess -Name $UserName) { $UserID = $User.id } } } If ($UserID) { #Building the URI $URI = 'https://'+$sess.Server+'/api/instances/user/'+$UserID Write-Verbose "URI: $URI" if ($pscmdlet.ShouldProcess($UserName,"Delete user")) { #Sending the request $request = Send-UnityRequest -uri $URI -Session $Sess -Method 'DELETE' } If ($request.StatusCode -eq '204') { Write-Verbose "User with ID: $id has been deleted" } } else { Write-Information -MessageData "User $UserName does not exist on the array $($sess.Name)" } } } else { Write-Information -MessageData "You are no longer connected to EMC Unity array: $($Sess.Server)" } } } End { } } |