Public/Update-SteamServer.ps1
function Update-SteamServer { <# .SYNOPSIS Update a Steam based game server. .DESCRIPTION This cmdlet presents a workflow to keep a steam based game server up to date. The server is expecting the game server to be running as a Windows Service. .PARAMETER AppID Enter the application ID you wish to install.. .PARAMETER ServiceName Specify the Windows Service Name. You can get a list of services with Get-Service. .PARAMETER ApplicationPath Install location of the game server. .PARAMETER Arguments Enter any additional arguments here. .PARAMETER RsiServerID Enter the Rust Server ID. More information about adding and obtaining an ID: https://rust-servers.info/add.html .PARAMETER LogLocation Specify the location of the log files. .PARAMETER DiscordWebhookUri Enter a Discord Webhook Uri if you wish to get notifications about the server update., .PARAMETER AlwaysNotify Use this if you allways want to receive a notification when a server has been updated. Default is only to send on errors., .PARAMETER TimeoutLimit Number of times the cmdlet checks if the server is online or offline. When the limit is reached an error is thrown. .EXAMPLE Update-SteamServer -AppID 476400 -ServiceName GB-PG10 -RsiServerID 2743 .NOTES Author: Frederik Hjorslev Poulsen .LINK https://hjorslev.github.io/SteamPS/Update-SteamServer.html #> [CmdletBinding(SupportsShouldProcess = $true, ConfirmImpact = 'High')] param ( [Parameter(Mandatory = $true)] [int]$AppID, [Parameter(Mandatory = $true)] [ValidateScript( { Get-Service -Name $_ })] [string]$ServiceName, [Parameter(Mandatory = $true)] [int]$RsiServerID, [Parameter(Mandatory = $false)] [string]$ApplicationPath = "C:\DedicatedServers\$($ServiceName)", [Parameter(Mandatory = $false)] [string]$Arguments, [Parameter(Mandatory = $false)] [string]$LogLocation = "C:\DedicatedServers\Logs\$($ServiceName)\$($ServiceName)_$((Get-Date).ToShortDateString()).log", [Parameter(Mandatory = $false)] [string]$DiscordWebhookUri, [Parameter(Mandatory = $false)] [string]$AlwaysNotify, [Parameter(Mandatory = $false)] [string]$TimeoutLimit = 10 ) begin { # Create a log file with information about the operation. Set-LoggingDefaultLevel -Level 'INFO' Add-LoggingTarget -Name Console Add-LoggingTarget -Name File -Configuration @{ Path = $LogLocation } # Variable that stores how many times the cmdlet has checked whether the # server is offline or online. $TimeoutCounter = 0 } process { # Get server status and output it. $ServerStatus = Get-SteamServerInfo -ServerID $RsiServerID Write-Log -Message $ServerStatus # Waiting to server is empty. Checking every 60 seconds. while ($ServerStatus.players_cur -ne "0") { Write-Log -Message "Awaiting that the server is empty." $ServerStatus = Get-SteamServerInfo -ServerID $RsiServerID Write-Log -Message $ServerStatus | Select-Object -Property hostname, ip, port, online_state, players_cur, checked Start-Sleep -Seconds 60 } # Server is now empty and we stop, update and start the server. Write-Log -Message "Stopping $($ServiceName)" Stop-Service -Name $ServiceName Write-Log -Message "$($ServiceName): $((Get-Service -Name $ServiceName).Status)." Write-Log -Message "Updating $($ServiceName)..." Update-SteamApp -AppID $AppID -Path $ApplicationPath -Arguments "$($Arguments)" -Force -Verbose Write-Log -Message "Starting $($ServiceName)" Start-Service -Name $ServiceName Write-Log -Message "$($ServiceName): $((Get-Service -Name $ServiceName).Status)." do { $TimeoutCounter++ # Add +1 for every loop. Write-Log -Message 'Waiting for server to come online again.' Start-Sleep -Seconds 60 # Getting new server information. $ServerStatus = Get-SteamServerInfo -ServerID $RsiServerID | Select-Object -Property hostname, ip, port, online_state, players_cur, checked Write-Log -Message $ServerStatus Write-Log -Message "TimeoutCounter: $($TimeoutCounter)/10" if ($TimeoutCounter -ge $TimeoutLimit) { break } } until ($ServerStatus.online_state -eq '1') if ($ServerStatus.online_state -eq '1') { Write-Log -Message "$($ServerStatus.hostname) is now ONLINE." $ServerState = 'ONLINE' $Color = 'Green' } else { Write-Log -Level ERROR -Message "Server seems to be OFFLINE after the update..." $ServerState = 'OFFLINE' $Color = 'Red' } } # Process end { if ($null -ne $DiscordWebhookUri -and ($ServerState -eq 'OFFLINE' -or $AlwaysNotify -eq $true)) { # Send Message to Discord about the update. $ServerFact = New-DiscordFact -Name 'Game Server Info' -Value $(Get-SteamServerInfo -ServerID $RsiServerID | Select-Object -Property hostname, ip, port, online_state, players_cur, checked | Out-String) $ServerStateFact = New-DiscordFact -Name 'Server State' -Value $(Write-Output -InputObject "Server is $($ServerState)!") $LogFact = New-DiscordFact -Name 'Log Location' -Value $LogLocation $Section = New-DiscordSection -Title "$($ServiceName) - Update Script Executed" -Facts $ServerStateFact, $ServerFact, $LogFact -Color $Color Send-DiscordMessage -WebHookUrl $DiscordWebhookUri -Sections $Section -Verbose } } # End } # Cmdlet |