PlayFabMultiplayerApi.format.ps1xml
<?xml version="1.0" encoding="utf-16"?>
<Configuration> <ViewDefinitions> <View> <Name>PlayFab.Multiplayer.Models.Any</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Any</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>IsReadOnly</Label> </TableColumnHeader> <TableColumnHeader> <Label>IsFixedSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>IsSynchronized</Label> </TableColumnHeader> <TableColumnHeader> <Label>Count</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>IsReadOnly</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>IsFixedSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>IsSynchronized</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Count</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ApiErrorWrapper</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ApiErrorWrapper</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Error</Label> </TableColumnHeader> <TableColumnHeader> <Label>ErrorCode</Label> </TableColumnHeader> <TableColumnHeader> <Label>ErrorMessage</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Error</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ErrorCode</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ErrorMessage</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.AssetReference</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.AssetReference</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>FileName</Label> </TableColumnHeader> <TableColumnHeader> <Label>MountPath</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>FileName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MountPath</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.AssetReferenceParams</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.AssetReferenceParams</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>FileName</Label> </TableColumnHeader> <TableColumnHeader> <Label>MountPath</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>FileName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MountPath</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.AssetSummary</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.AssetSummary</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>FileName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>FileName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.BuildAliasDetailsResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.BuildAliasDetailsResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AliasId</Label> </TableColumnHeader> <TableColumnHeader> <Label>AliasName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AliasId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>AliasName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.BuildAliasParams</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.BuildAliasParams</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AliasId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AliasId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.BuildRegion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.BuildRegion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>IsAssetReplicationComplete</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxServers</Label> </TableColumnHeader> <TableColumnHeader> <Label>MultiplayerServerCountPerVM</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>StandbyServers</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMSize</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>IsAssetReplicationComplete</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxServers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MultiplayerServerCountPerVM</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StandbyServers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMSize</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.BuildRegionParams</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.BuildRegionParams</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>MaxServers</Label> </TableColumnHeader> <TableColumnHeader> <Label>MultiplayerServerCountPerVM</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>StandbyServers</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMSize</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>MaxServers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MultiplayerServerCountPerVM</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StandbyServers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMSize</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.BuildSummary</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.BuildSummary</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildName</Label> </TableColumnHeader> <TableColumnHeader> <Label>CreationTime</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>CreationTime</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CancelAllMatchmakingTicketsForPlayerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CancelAllMatchmakingTicketsForPlayerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CancelAllServerBackfillTicketsForPlayerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CancelAllServerBackfillTicketsForPlayerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CancelMatchmakingTicketRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CancelMatchmakingTicketRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> <TableColumnHeader> <Label>TicketId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TicketId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CancelServerBackfillTicketRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CancelServerBackfillTicketRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> <TableColumnHeader> <Label>TicketId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TicketId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Certificate</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Certificate</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Base64EncodedValue</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>Password</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Base64EncodedValue</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Password</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CertificateSummary</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CertificateSummary</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>Thumbprint</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Thumbprint</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components10N9Lc5ResponsesListcontainerimagesresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components10N9Lc5ResponsesListcontainerimagesresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components12QgathResponsesListmultiplayerserversresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components12QgathResponsesListmultiplayerserversresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components13LtcwuResponsesGetqueuestatisticsresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components13LtcwuResponsesGetqueuestatisticsresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components14IhtfbResponsesCancelallmatchmakingticketsforplayerresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components14IhtfbResponsesCancelallmatchmakingticketsforplayerresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components14M5UmlResponsesGetmatchresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components14M5UmlResponsesGetmatchresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components14N65SuResponsesGetcontainerregistrycredentialsresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components14N65SuResponsesGetcontainerregistrycredentialsresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components16Ag7N0ResponsesPubsubnegotiateresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components16Ag7N0ResponsesPubsubnegotiateresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components16LkehiResponsesCreatelobbyresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components16LkehiResponsesCreatelobbyresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components19Z9VraResponsesListmatchmakingqueuesresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components19Z9VraResponsesListmatchmakingqueuesresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1EmlohoResponsesSetmatchmakingqueueresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1EmlohoResponsesSetmatchmakingqueueresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1FqnmfdResponsesListqosserversfortitleresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1FqnmfdResponsesListqosserversfortitleresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1FtfkwtResponsesJoinmatchmakingticketresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1FtfkwtResponsesJoinmatchmakingticketresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1J8KyqoResponsesGettitleenabledformultiplayerserversstatusresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1J8KyqoResponsesGettitleenabledformultiplayerserversstatusresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Lop7EgResponsesEnablemultiplayerserversfortitleresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Lop7EgResponsesEnablemultiplayerserversfortitleresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Lwh4J6ResponsesCreateremoteuserresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Lwh4J6ResponsesCreateremoteuserresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Mqz7PbResponsesListmatchmakingticketsforplayerresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Mqz7PbResponsesListmatchmakingticketsforplayerresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Niq2A1ResponsesCancelmatchmakingticketresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Niq2A1ResponsesCancelmatchmakingticketresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1O40SpResponsesGetmatchmakingticketresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1O40SpResponsesGetmatchmakingticketresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Ola4KgResponsesBuildaliasdetailsresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Ola4KgResponsesBuildaliasdetailsresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Oxvs1QResponsesListvirtualmachinesummariesresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Oxvs1QResponsesListvirtualmachinesummariesresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1P1Mp4RResponsesGetmultiplayerserverdetailsresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1P1Mp4RResponsesGetmultiplayerserverdetailsresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Pfedf1ResponsesGettitlemultiplayerserversquotachangeresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Pfedf1ResponsesGettitlemultiplayerserversquotachangeresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Pvs7U9ResponsesGetlobbyresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Pvs7U9ResponsesGetlobbyresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1R2AzmtResponsesFindfriendlobbiesresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1R2AzmtResponsesFindfriendlobbiesresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Rr7M87ResponsesRequestpartyserviceresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Rr7M87ResponsesRequestpartyserviceresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Ss7K7IResponsesGetbuildresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Ss7K7IResponsesGetbuildresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Sy6ReyResponsesCreatetitlemultiplayerserversquotachangeresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Sy6ReyResponsesCreatetitlemultiplayerserversquotachangeresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1T67AaoResponsesListserverbackfillticketsforplayerresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1T67AaoResponsesListserverbackfillticketsforplayerresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Up6CpyResponsesListtitlemultiplayerserversquotachangesresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Up6CpyResponsesListtitlemultiplayerserversquotachangesresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Vi952KResponsesGetserverbackfillticketresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Vi952KResponsesGetserverbackfillticketresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Vit3ZResponsesGettitlemultiplayerserversquotasresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Vit3ZResponsesGettitlemultiplayerserversquotasresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Wr9Pp5ResponsesJoinlobbyresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Wr9Pp5ResponsesJoinlobbyresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Xbtl3TResponsesRollovercontainerregistrycredentialsresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Xbtl3TResponsesRollovercontainerregistrycredentialsresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components1Y9Ri2TResponsesListcontainerimagetagsresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components1Y9Ri2TResponsesListcontainerimagetagsresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components31HbdiResponsesCreateserverbackfillticketresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components31HbdiResponsesCreateserverbackfillticketresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components45W2M2ResponsesUnsubscribefrommatchresourceresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components45W2M2ResponsesUnsubscribefrommatchresourceresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components5B91ZxResponsesListbuildsummariesresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components5B91ZxResponsesListbuildsummariesresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components73Gb1RResponsesListassetsummariesresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components73Gb1RResponsesListassetsummariesresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components9Y9N4AResponsesLobbyemptyresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components9Y9N4AResponsesLobbyemptyresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Components9Zn6UResponsesListsecretsummariesresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Components9Zn6UResponsesListsecretsummariesresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsAf3SjfResponsesListbuildaliasesresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsAf3SjfResponsesListbuildaliasesresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsAjs9F9ResponsesGetmatchmakingqueueresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsAjs9F9ResponsesGetmatchmakingqueueresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsAwzw9QResponsesListpartyqosserversresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsAwzw9QResponsesListpartyqosserversresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsC35LhoResponsesGetassetdownloadurlresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsC35LhoResponsesGetassetdownloadurlresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsGlu3TjResponsesRequestmultiplayerserverresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsGlu3TjResponsesRequestmultiplayerserverresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsHvu8TvResponsesGetassetuploadurlresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsHvu8TvResponsesGetassetuploadurlresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsJeulq8ResponsesCreatebuildwithmanagedcontainerresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsJeulq8ResponsesCreatebuildwithmanagedcontainerresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsMbjpvnResponsesFindlobbiesresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsMbjpvnResponsesFindlobbiesresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsOxmpx5ResponsesJoinlobbyasserverresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsOxmpx5ResponsesJoinlobbyasserverresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsPb2Bp0ResponsesCancelallserverbackfillticketsforplayerresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsPb2Bp0ResponsesCancelallserverbackfillticketsforplayerresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsQqhhckResponsesSubscribetolobbyresourceresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsQqhhckResponsesSubscribetolobbyresourceresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsRxdinyResponsesRemovematchmakingqueueresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsRxdinyResponsesRemovematchmakingqueueresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsSiuvakResponsesEmptyresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsSiuvakResponsesEmptyresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsTqyqe4ResponsesCreatebuildwithprocessbasedserverresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsTqyqe4ResponsesCreatebuildwithprocessbasedserverresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsVicviwResponsesGetremoteloginendpointresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsVicviwResponsesGetremoteloginendpointresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsWai571ResponsesSubscribetomatchresourceresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsWai571ResponsesSubscribetomatchresourceresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsX703KjResponsesCreatematchmakingticketresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsX703KjResponsesCreatematchmakingticketresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsXnbwy4ResponsesCreatebuildwithcustomcontainerresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsXnbwy4ResponsesCreatebuildwithcustomcontainerresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsY578V9ResponsesCancelserverbackfillticketresultContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsY578V9ResponsesCancelserverbackfillticketresultContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsZfufn7ResponsesListcertificatesummariesresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsZfufn7ResponsesListcertificatesummariesresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ComponentsZjlt10ResponsesGetmultiplayerserverlogsresponseContentApplicationJsonSchema</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ComponentsZjlt10ResponsesGetmultiplayerserverlogsresponseContentApplicationJsonSchema</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Code</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Code</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ConnectedPlayer</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ConnectedPlayer</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PlayerId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PlayerId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ContainerImageReference</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ContainerImageReference</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ImageName</Label> </TableColumnHeader> <TableColumnHeader> <Label>Tag</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ImageName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Tag</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CoreCapacity</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CoreCapacity</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Available</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>Total</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMFamily</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Available</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Total</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMFamily</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CoreCapacityChange</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CoreCapacityChange</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>NewCoreLimit</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMFamily</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>NewCoreLimit</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMFamily</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateBuildAliasRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateBuildAliasRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AliasName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AliasName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateBuildWithCustomContainerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateBuildWithCustomContainerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AreAssetsReadonly</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildName</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContainerFlavor</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContainerRunCommand</Label> </TableColumnHeader> <TableColumnHeader> <Label>MultiplayerServerCountPerVM</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMSize</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AreAssetsReadonly</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContainerFlavor</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContainerRunCommand</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MultiplayerServerCountPerVM</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMSize</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateBuildWithCustomContainerResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateBuildWithCustomContainerResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AreAssetsReadonly</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildName</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContainerFlavor</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContainerRunCommand</Label> </TableColumnHeader> <TableColumnHeader> <Label>CreationTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>MultiplayerServerCountPerVM</Label> </TableColumnHeader> <TableColumnHeader> <Label>OSPlatform</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerType</Label> </TableColumnHeader> <TableColumnHeader> <Label>UseStreamingForAssetDownloads</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMSize</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AreAssetsReadonly</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContainerFlavor</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContainerRunCommand</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>CreationTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MultiplayerServerCountPerVM</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OSPlatform</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerType</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>UseStreamingForAssetDownloads</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMSize</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateBuildWithManagedContainerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateBuildWithManagedContainerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AreAssetsReadonly</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildName</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContainerFlavor</Label> </TableColumnHeader> <TableColumnHeader> <Label>GameWorkingDirectory</Label> </TableColumnHeader> <TableColumnHeader> <Label>MultiplayerServerCountPerVM</Label> </TableColumnHeader> <TableColumnHeader> <Label>StartMultiplayerServerCommand</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMSize</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AreAssetsReadonly</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContainerFlavor</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>GameWorkingDirectory</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MultiplayerServerCountPerVM</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StartMultiplayerServerCommand</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMSize</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateBuildWithManagedContainerResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateBuildWithManagedContainerResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AreAssetsReadonly</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildName</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContainerFlavor</Label> </TableColumnHeader> <TableColumnHeader> <Label>CreationTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>GameWorkingDirectory</Label> </TableColumnHeader> <TableColumnHeader> <Label>MultiplayerServerCountPerVM</Label> </TableColumnHeader> <TableColumnHeader> <Label>OSPlatform</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerType</Label> </TableColumnHeader> <TableColumnHeader> <Label>StartMultiplayerServerCommand</Label> </TableColumnHeader> <TableColumnHeader> <Label>UseStreamingForAssetDownloads</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMSize</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AreAssetsReadonly</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContainerFlavor</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>CreationTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>GameWorkingDirectory</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MultiplayerServerCountPerVM</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OSPlatform</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerType</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StartMultiplayerServerCommand</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>UseStreamingForAssetDownloads</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMSize</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateBuildWithProcessBasedServerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateBuildWithProcessBasedServerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AreAssetsReadonly</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildName</Label> </TableColumnHeader> <TableColumnHeader> <Label>GameWorkingDirectory</Label> </TableColumnHeader> <TableColumnHeader> <Label>IsOSPreview</Label> </TableColumnHeader> <TableColumnHeader> <Label>MultiplayerServerCountPerVM</Label> </TableColumnHeader> <TableColumnHeader> <Label>OSPlatform</Label> </TableColumnHeader> <TableColumnHeader> <Label>StartMultiplayerServerCommand</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMSize</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AreAssetsReadonly</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>GameWorkingDirectory</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>IsOSPreview</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MultiplayerServerCountPerVM</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OSPlatform</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StartMultiplayerServerCommand</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMSize</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateBuildWithProcessBasedServerResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateBuildWithProcessBasedServerResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AreAssetsReadonly</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildName</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContainerFlavor</Label> </TableColumnHeader> <TableColumnHeader> <Label>CreationTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>GameWorkingDirectory</Label> </TableColumnHeader> <TableColumnHeader> <Label>IsOSPreview</Label> </TableColumnHeader> <TableColumnHeader> <Label>MultiplayerServerCountPerVM</Label> </TableColumnHeader> <TableColumnHeader> <Label>OSPlatform</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerType</Label> </TableColumnHeader> <TableColumnHeader> <Label>StartMultiplayerServerCommand</Label> </TableColumnHeader> <TableColumnHeader> <Label>UseStreamingForAssetDownloads</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMSize</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AreAssetsReadonly</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContainerFlavor</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>CreationTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>GameWorkingDirectory</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>IsOSPreview</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MultiplayerServerCountPerVM</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OSPlatform</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerType</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StartMultiplayerServerCommand</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>UseStreamingForAssetDownloads</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMSize</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateLobbyRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateLobbyRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AccessPolicy</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxPlayers</Label> </TableColumnHeader> <TableColumnHeader> <Label>OwnerMigrationPolicy</Label> </TableColumnHeader> <TableColumnHeader> <Label>UseConnections</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AccessPolicy</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxPlayers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OwnerMigrationPolicy</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>UseConnections</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateLobbyResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateLobbyResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ConnectionString</Label> </TableColumnHeader> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ConnectionString</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateMatchmakingTicketRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateMatchmakingTicketRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>GiveUpAfterSeconds</Label> </TableColumnHeader> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>GiveUpAfterSeconds</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateMatchmakingTicketResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateMatchmakingTicketResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>TicketId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>TicketId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateRemoteUserRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateRemoteUserRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>ExpirationTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>Username</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ExpirationTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Username</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateRemoteUserResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateRemoteUserResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ExpirationTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>Password</Label> </TableColumnHeader> <TableColumnHeader> <Label>Username</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ExpirationTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Password</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Username</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateServerBackfillTicketRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateServerBackfillTicketRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>GiveUpAfterSeconds</Label> </TableColumnHeader> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>GiveUpAfterSeconds</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateServerBackfillTicketResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateServerBackfillTicketResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>TicketId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>TicketId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateServerMatchmakingTicketRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateServerMatchmakingTicketRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>GiveUpAfterSeconds</Label> </TableColumnHeader> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>GiveUpAfterSeconds</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateTitleMultiplayerServersQuotaChangeRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateTitleMultiplayerServersQuotaChangeRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ChangeDescription</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContactEmail</Label> </TableColumnHeader> <TableColumnHeader> <Label>Notes</Label> </TableColumnHeader> <TableColumnHeader> <Label>StartDate</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ChangeDescription</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContactEmail</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Notes</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StartDate</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CreateTitleMultiplayerServersQuotaChangeResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CreateTitleMultiplayerServersQuotaChangeResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>RequestId</Label> </TableColumnHeader> <TableColumnHeader> <Label>WasApproved</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>RequestId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>WasApproved</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CurrentServerStats</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CurrentServerStats</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Active</Label> </TableColumnHeader> <TableColumnHeader> <Label>Propping</Label> </TableColumnHeader> <TableColumnHeader> <Label>StandingBy</Label> </TableColumnHeader> <TableColumnHeader> <Label>Total</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Active</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Propping</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StandingBy</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Total</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CustomDifferenceRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CustomDifferenceRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CustomRegionSelectionRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CustomRegionSelectionRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CustomSetIntersectionRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CustomSetIntersectionRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CustomTeamDifferenceRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CustomTeamDifferenceRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.CustomTeamSizeBalanceRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.CustomTeamSizeBalanceRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DeleteAssetRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DeleteAssetRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>FileName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>FileName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DeleteBuildAliasRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DeleteBuildAliasRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AliasId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AliasId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DeleteBuildRegionRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DeleteBuildRegionRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DeleteBuildRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DeleteBuildRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DeleteCertificateRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DeleteCertificateRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DeleteContainerImageRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DeleteContainerImageRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ImageName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ImageName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DeleteLobbyRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DeleteLobbyRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DeleteRemoteUserRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DeleteRemoteUserRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>Username</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Username</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DeleteSecretRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DeleteSecretRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DifferenceRule</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DifferenceRule</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AttributeNotSpecifiedBehavior</Label> </TableColumnHeader> <TableColumnHeader> <Label>DefaultAttributeValue</Label> </TableColumnHeader> <TableColumnHeader> <Label>Difference</Label> </TableColumnHeader> <TableColumnHeader> <Label>MergeFunction</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsUntilOptional</Label> </TableColumnHeader> <TableColumnHeader> <Label>Weight</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AttributeNotSpecifiedBehavior</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>DefaultAttributeValue</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Difference</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MergeFunction</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsUntilOptional</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Weight</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DynamicStandbySettings</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DynamicStandbySettings</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>IsEnabled</Label> </TableColumnHeader> <TableColumnHeader> <Label>RampDownSeconds</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>IsEnabled</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>RampDownSeconds</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.DynamicStandbyThreshold</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.DynamicStandbyThreshold</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Multiplier</Label> </TableColumnHeader> <TableColumnHeader> <Label>TriggerThresholdPercentage</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Multiplier</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TriggerThresholdPercentage</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.EnableMultiplayerServersForTitleResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.EnableMultiplayerServersForTitleResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.EntityKey</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.EntityKey</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Id</Label> </TableColumnHeader> <TableColumnHeader> <Label>Type</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Id</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Type</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.FindFriendLobbiesRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.FindFriendLobbiesRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ExternalPlatformFriends</Label> </TableColumnHeader> <TableColumnHeader> <Label>Filter</Label> </TableColumnHeader> <TableColumnHeader> <Label>OrderBy</Label> </TableColumnHeader> <TableColumnHeader> <Label>XboxToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ExternalPlatformFriends</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Filter</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OrderBy</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>XboxToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.FindLobbiesRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.FindLobbiesRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Filter</Label> </TableColumnHeader> <TableColumnHeader> <Label>OrderBy</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Filter</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OrderBy</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.FriendLobbySummary</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.FriendLobbySummary</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ConnectionString</Label> </TableColumnHeader> <TableColumnHeader> <Label>CurrentPlayers</Label> </TableColumnHeader> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxPlayers</Label> </TableColumnHeader> <TableColumnHeader> <Label>MembershipLock</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ConnectionString</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>CurrentPlayers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxPlayers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MembershipLock</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GameCertificateReference</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GameCertificateReference</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>GsdkAlias</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>GsdkAlias</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GameCertificateReferenceParams</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GameCertificateReferenceParams</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>GsdkAlias</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>GsdkAlias</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GameSecretReference</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GameSecretReference</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GameSecretReferenceParams</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GameSecretReferenceParams</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetAssetDownloadUrlRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetAssetDownloadUrlRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>FileName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>FileName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetAssetDownloadUrlResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetAssetDownloadUrlResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AssetDownloadUrl</Label> </TableColumnHeader> <TableColumnHeader> <Label>FileName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AssetDownloadUrl</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>FileName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetAssetUploadUrlRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetAssetUploadUrlRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>FileName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>FileName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetAssetUploadUrlResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetAssetUploadUrlResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AssetUploadUrl</Label> </TableColumnHeader> <TableColumnHeader> <Label>FileName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AssetUploadUrl</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>FileName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetBuildAliasRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetBuildAliasRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AliasId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AliasId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetBuildRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetBuildRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetBuildResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetBuildResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AreAssetsReadonly</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildName</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildStatus</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContainerFlavor</Label> </TableColumnHeader> <TableColumnHeader> <Label>ContainerRunCommand</Label> </TableColumnHeader> <TableColumnHeader> <Label>CreationTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>MultiplayerServerCountPerVM</Label> </TableColumnHeader> <TableColumnHeader> <Label>OSPlatform</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerType</Label> </TableColumnHeader> <TableColumnHeader> <Label>StartMultiplayerServerCommand</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMSize</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AreAssetsReadonly</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildStatus</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContainerFlavor</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ContainerRunCommand</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>CreationTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MultiplayerServerCountPerVM</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OSPlatform</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerType</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StartMultiplayerServerCommand</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMSize</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetContainerRegistryCredentialsResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetContainerRegistryCredentialsResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>DnsName</Label> </TableColumnHeader> <TableColumnHeader> <Label>Password</Label> </TableColumnHeader> <TableColumnHeader> <Label>Username</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>DnsName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Password</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Username</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetLobbyRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetLobbyRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMatchmakingQueueRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMatchmakingQueueRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMatchmakingTicketRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMatchmakingTicketRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>EscapeObject</Label> </TableColumnHeader> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> <TableColumnHeader> <Label>TicketId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>EscapeObject</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TicketId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMatchmakingTicketResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMatchmakingTicketResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>CancellationReasonString</Label> </TableColumnHeader> <TableColumnHeader> <Label>ChangeNumber</Label> </TableColumnHeader> <TableColumnHeader> <Label>Created</Label> </TableColumnHeader> <TableColumnHeader> <Label>GiveUpAfterSeconds</Label> </TableColumnHeader> <TableColumnHeader> <Label>MatchId</Label> </TableColumnHeader> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> <TableColumnHeader> <Label>TicketId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>CancellationReasonString</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ChangeNumber</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Created</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>GiveUpAfterSeconds</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MatchId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TicketId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMatchRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMatchRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>EscapeObject</Label> </TableColumnHeader> <TableColumnHeader> <Label>MatchId</Label> </TableColumnHeader> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> <TableColumnHeader> <Label>ReturnMemberAttributes</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>EscapeObject</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MatchId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ReturnMemberAttributes</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMatchResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMatchResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ArrangementString</Label> </TableColumnHeader> <TableColumnHeader> <Label>MatchId</Label> </TableColumnHeader> <TableColumnHeader> <Label>RegionPreferences</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ArrangementString</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MatchId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>RegionPreferences</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMultiplayerServerDetailsRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMultiplayerServerDetailsRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>SessionId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>SessionId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMultiplayerServerDetailsResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMultiplayerServerDetailsResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>Fqdn</Label> </TableColumnHeader> <TableColumnHeader> <Label>Ipv4Address</Label> </TableColumnHeader> <TableColumnHeader> <Label>LastStateTransitionTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerId</Label> </TableColumnHeader> <TableColumnHeader> <Label>SessionId</Label> </TableColumnHeader> <TableColumnHeader> <Label>State</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Fqdn</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Ipv4Address</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>LastStateTransitionTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SessionId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>State</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMultiplayerServerLogsRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMultiplayerServerLogsRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ServerId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ServerId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMultiplayerServerLogsResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMultiplayerServerLogsResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LogDownloadUrl</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LogDownloadUrl</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetMultiplayerSessionLogsBySessionIdRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetMultiplayerSessionLogsBySessionIdRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>SessionId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>SessionId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetQueueStatisticsRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetQueueStatisticsRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetQueueStatisticsResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetQueueStatisticsResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>NumberOfPlayersMatching</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>NumberOfPlayersMatching</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetRemoteLoginEndpointRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetRemoteLoginEndpointRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetRemoteLoginEndpointResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetRemoteLoginEndpointResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Ipv4Address</Label> </TableColumnHeader> <TableColumnHeader> <Label>Port</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Ipv4Address</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Port</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetServerBackfillTicketRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetServerBackfillTicketRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>EscapeObject</Label> </TableColumnHeader> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> <TableColumnHeader> <Label>TicketId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>EscapeObject</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TicketId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetServerBackfillTicketResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetServerBackfillTicketResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>CancellationReasonString</Label> </TableColumnHeader> <TableColumnHeader> <Label>Created</Label> </TableColumnHeader> <TableColumnHeader> <Label>GiveUpAfterSeconds</Label> </TableColumnHeader> <TableColumnHeader> <Label>MatchId</Label> </TableColumnHeader> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> <TableColumnHeader> <Label>TicketId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>CancellationReasonString</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Created</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>GiveUpAfterSeconds</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MatchId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TicketId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetTitleEnabledForMultiplayerServersStatusResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetTitleEnabledForMultiplayerServersStatusResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Status</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Status</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.GetTitleMultiplayerServersQuotaChangeRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.GetTitleMultiplayerServersQuotaChangeRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>RequestId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>RequestId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.InstrumentationConfiguration</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.InstrumentationConfiguration</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>IsEnabled</Label> </TableColumnHeader> <TableColumnHeader> <Label>ProcessesToMonitor</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>IsEnabled</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ProcessesToMonitor</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.InviteToLobbyRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.InviteToLobbyRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.JoinArrangedLobbyRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.JoinArrangedLobbyRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AccessPolicy</Label> </TableColumnHeader> <TableColumnHeader> <Label>ArrangementString</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxPlayers</Label> </TableColumnHeader> <TableColumnHeader> <Label>OwnerMigrationPolicy</Label> </TableColumnHeader> <TableColumnHeader> <Label>UseConnections</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AccessPolicy</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ArrangementString</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxPlayers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OwnerMigrationPolicy</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>UseConnections</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.JoinLobbyAsServerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.JoinLobbyAsServerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ConnectionString</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ConnectionString</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.JoinLobbyAsServerResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.JoinLobbyAsServerResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.JoinLobbyRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.JoinLobbyRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ConnectionString</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ConnectionString</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.JoinLobbyResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.JoinLobbyResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.JoinMatchmakingTicketRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.JoinMatchmakingTicketRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> <TableColumnHeader> <Label>TicketId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TicketId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LeaveLobbyAsServerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LeaveLobbyAsServerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LeaveLobbyRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LeaveLobbyRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LinearDifferenceRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LinearDifferenceRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Delta</Label> </TableColumnHeader> <TableColumnHeader> <Label>Limit</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Delta</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Limit</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LinearRegionSelectionRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LinearRegionSelectionRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Delta</Label> </TableColumnHeader> <TableColumnHeader> <Label>Limit</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Delta</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Limit</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LinearSetIntersectionRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LinearSetIntersectionRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Delta</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Delta</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LinearTeamDifferenceRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LinearTeamDifferenceRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Delta</Label> </TableColumnHeader> <TableColumnHeader> <Label>Limit</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Delta</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Limit</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LinearTeamSizeBalanceRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LinearTeamSizeBalanceRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Delta</Label> </TableColumnHeader> <TableColumnHeader> <Label>Limit</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Delta</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Limit</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LinuxInstrumentationConfiguration</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LinuxInstrumentationConfiguration</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>IsEnabled</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>IsEnabled</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListAssetSummariesRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListAssetSummariesRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListAssetSummariesResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListAssetSummariesResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListBuildAliasesRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListBuildAliasesRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListBuildAliasesResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListBuildAliasesResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListBuildSummariesRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListBuildSummariesRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListBuildSummariesResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListBuildSummariesResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListCertificateSummariesRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListCertificateSummariesRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListCertificateSummariesResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListCertificateSummariesResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListContainerImagesRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListContainerImagesRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListContainerImagesResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListContainerImagesResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Images</Label> </TableColumnHeader> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Images</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListContainerImageTagsRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListContainerImageTagsRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ImageName</Label> </TableColumnHeader> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ImageName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListContainerImageTagsResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListContainerImageTagsResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> <TableColumnHeader> <Label>Tags</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Tags</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListMatchmakingTicketsForPlayerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListMatchmakingTicketsForPlayerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListMatchmakingTicketsForPlayerResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListMatchmakingTicketsForPlayerResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>TicketIds</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>TicketIds</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListMultiplayerServersRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListMultiplayerServersRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListMultiplayerServersResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListMultiplayerServersResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListPartyQosServersResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListPartyQosServersResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListQosServersForTitleRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListQosServersForTitleRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>IncludeAllRegions</Label> </TableColumnHeader> <TableColumnHeader> <Label>RoutingPreference</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>IncludeAllRegions</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>RoutingPreference</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListQosServersForTitleResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListQosServersForTitleResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListSecretSummariesRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListSecretSummariesRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListSecretSummariesResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListSecretSummariesResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListServerBackfillTicketsForPlayerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListServerBackfillTicketsForPlayerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListServerBackfillTicketsForPlayerResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListServerBackfillTicketsForPlayerResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>TicketIds</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>TicketIds</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListVirtualMachineSummariesRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListVirtualMachineSummariesRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ListVirtualMachineSummariesResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ListVirtualMachineSummariesResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PageSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>SkipToken</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PageSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SkipToken</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Lobby</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Lobby</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AccessPolicy</Label> </TableColumnHeader> <TableColumnHeader> <Label>ChangeNumber</Label> </TableColumnHeader> <TableColumnHeader> <Label>ConnectionString</Label> </TableColumnHeader> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxPlayers</Label> </TableColumnHeader> <TableColumnHeader> <Label>MembershipLock</Label> </TableColumnHeader> <TableColumnHeader> <Label>OwnerMigrationPolicy</Label> </TableColumnHeader> <TableColumnHeader> <Label>PubSubConnectionHandle</Label> </TableColumnHeader> <TableColumnHeader> <Label>UseConnections</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AccessPolicy</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ChangeNumber</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ConnectionString</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxPlayers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MembershipLock</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OwnerMigrationPolicy</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PubSubConnectionHandle</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>UseConnections</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LobbyServer</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LobbyServer</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PubSubConnectionHandle</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PubSubConnectionHandle</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.LobbySummary</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.LobbySummary</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ConnectionString</Label> </TableColumnHeader> <TableColumnHeader> <Label>CurrentPlayers</Label> </TableColumnHeader> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxPlayers</Label> </TableColumnHeader> <TableColumnHeader> <Label>MembershipLock</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ConnectionString</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>CurrentPlayers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxPlayers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MembershipLock</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.MatchmakingPlayerAttributes</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.MatchmakingPlayerAttributes</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>EscapedDataObject</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>EscapedDataObject</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.MatchmakingPlayerWithTeamAssignment</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.MatchmakingPlayerWithTeamAssignment</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>TeamId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>TeamId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.MatchmakingQueueConfig</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.MatchmakingQueueConfig</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxMatchSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxTicketSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>MinMatchSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerAllocationEnabled</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxMatchSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxTicketSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MinMatchSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerAllocationEnabled</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.MatchmakingQueueTeam</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.MatchmakingQueueTeam</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>MaxTeamSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>MinTeamSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>MaxTeamSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MinTeamSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.MatchTotalRule</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.MatchTotalRule</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Max</Label> </TableColumnHeader> <TableColumnHeader> <Label>Min</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsUntilOptional</Label> </TableColumnHeader> <TableColumnHeader> <Label>Weight</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Max</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Min</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsUntilOptional</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Weight</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.MatchTotalRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.MatchTotalRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Member</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Member</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PubSubConnectionHandle</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PubSubConnectionHandle</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.MonitoringApplicationConfiguration</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.MonitoringApplicationConfiguration</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ExecutionScriptName</Label> </TableColumnHeader> <TableColumnHeader> <Label>InstallationScriptName</Label> </TableColumnHeader> <TableColumnHeader> <Label>OnStartRuntimeInMinutes</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ExecutionScriptName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>InstallationScriptName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OnStartRuntimeInMinutes</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.MonitoringApplicationConfigurationParams</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.MonitoringApplicationConfigurationParams</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ExecutionScriptName</Label> </TableColumnHeader> <TableColumnHeader> <Label>InstallationScriptName</Label> </TableColumnHeader> <TableColumnHeader> <Label>OnStartRuntimeInMinutes</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ExecutionScriptName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>InstallationScriptName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>OnStartRuntimeInMinutes</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.MultiplayerServerSummary</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.MultiplayerServerSummary</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LastStateTransitionTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerId</Label> </TableColumnHeader> <TableColumnHeader> <Label>SessionId</Label> </TableColumnHeader> <TableColumnHeader> <Label>State</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LastStateTransitionTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SessionId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>State</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.OverrideDouble</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.OverrideDouble</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Value</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Value</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.OverrideUnsignedInt</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.OverrideUnsignedInt</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Value</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Value</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.PaginationRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.PaginationRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ContinuationToken</Label> </TableColumnHeader> <TableColumnHeader> <Label>PageSizeRequested</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ContinuationToken</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PageSizeRequested</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.PaginationResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.PaginationResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ContinuationToken</Label> </TableColumnHeader> <TableColumnHeader> <Label>TotalMatchedLobbyCount</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ContinuationToken</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TotalMatchedLobbyCount</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.PartyInvitationConfiguration</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.PartyInvitationConfiguration</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Identifier</Label> </TableColumnHeader> <TableColumnHeader> <Label>Revocability</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Identifier</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Revocability</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.PartyNetworkConfiguration</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.PartyNetworkConfiguration</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>DirectPeerConnectivityOptions</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxDevices</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxDevicesPerUser</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxEndpointsPerDevice</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxUsers</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxUsersPerDevice</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>DirectPeerConnectivityOptions</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxDevices</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxDevicesPerUser</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxEndpointsPerDevice</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxUsers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxUsersPerDevice</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Port</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Port</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>Num</Label> </TableColumnHeader> <TableColumnHeader> <Label>Protocol</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Num</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Protocol</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.PublicIPAddress</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.PublicIPAddress</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Fqdn</Label> </TableColumnHeader> <TableColumnHeader> <Label>IPAddress</Label> </TableColumnHeader> <TableColumnHeader> <Label>RoutingType</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Fqdn</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>IPAddress</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>RoutingType</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.PubSubNegotiateResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.PubSubNegotiateResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AccessToken</Label> </TableColumnHeader> <TableColumnHeader> <Label>Url</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AccessToken</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Url</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.QosServer</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.QosServer</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerUrl</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerUrl</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.QueueRuleAttribute</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.QueueRuleAttribute</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Path</Label> </TableColumnHeader> <TableColumnHeader> <Label>Source</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Path</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Source</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.QuotaChange</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.QuotaChange</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ChangeDescription</Label> </TableColumnHeader> <TableColumnHeader> <Label>IsPendingReview</Label> </TableColumnHeader> <TableColumnHeader> <Label>Notes</Label> </TableColumnHeader> <TableColumnHeader> <Label>RequestId</Label> </TableColumnHeader> <TableColumnHeader> <Label>ReviewComments</Label> </TableColumnHeader> <TableColumnHeader> <Label>WasApproved</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ChangeDescription</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>IsPendingReview</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Notes</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>RequestId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ReviewComments</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>WasApproved</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.RegionSelectionRule</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.RegionSelectionRule</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>MaxLatency</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>Path</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsUntilOptional</Label> </TableColumnHeader> <TableColumnHeader> <Label>Weight</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>MaxLatency</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Path</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsUntilOptional</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Weight</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.RemoveMatchmakingQueueRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.RemoveMatchmakingQueueRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>QueueName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>QueueName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.RemoveMemberFromLobbyRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.RemoveMemberFromLobbyRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> <TableColumnHeader> <Label>PreventRejoin</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PreventRejoin</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.RequestMultiplayerServerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.RequestMultiplayerServerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>InitialPlayers</Label> </TableColumnHeader> <TableColumnHeader> <Label>PreferredRegions</Label> </TableColumnHeader> <TableColumnHeader> <Label>SessionCookie</Label> </TableColumnHeader> <TableColumnHeader> <Label>SessionId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>InitialPlayers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PreferredRegions</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SessionCookie</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SessionId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.RequestMultiplayerServerResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.RequestMultiplayerServerResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>Fqdn</Label> </TableColumnHeader> <TableColumnHeader> <Label>Ipv4Address</Label> </TableColumnHeader> <TableColumnHeader> <Label>LastStateTransitionTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerId</Label> </TableColumnHeader> <TableColumnHeader> <Label>SessionId</Label> </TableColumnHeader> <TableColumnHeader> <Label>State</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Fqdn</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Ipv4Address</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>LastStateTransitionTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SessionId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>State</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.RequestPartyServiceRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.RequestPartyServiceRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PartyId</Label> </TableColumnHeader> <TableColumnHeader> <Label>PreferredRegions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PartyId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PreferredRegions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.RequestPartyServiceResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.RequestPartyServiceResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>InvitationId</Label> </TableColumnHeader> <TableColumnHeader> <Label>PartyId</Label> </TableColumnHeader> <TableColumnHeader> <Label>SerializedNetworkDescriptor</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>InvitationId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>PartyId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SerializedNetworkDescriptor</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.RolloverContainerRegistryCredentialsResponse</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.RolloverContainerRegistryCredentialsResponse</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>DnsName</Label> </TableColumnHeader> <TableColumnHeader> <Label>Password</Label> </TableColumnHeader> <TableColumnHeader> <Label>Username</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>DnsName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Password</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Username</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Schedule</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Schedule</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Description</Label> </TableColumnHeader> <TableColumnHeader> <Label>EndTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>IsDisabled</Label> </TableColumnHeader> <TableColumnHeader> <Label>IsRecurringWeekly</Label> </TableColumnHeader> <TableColumnHeader> <Label>StartTime</Label> </TableColumnHeader> <TableColumnHeader> <Label>TargetStandby</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Description</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>EndTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>IsDisabled</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>IsRecurringWeekly</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>StartTime</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TargetStandby</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ScheduledStandbySettings</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ScheduledStandbySettings</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>IsEnabled</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>IsEnabled</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Secret</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Secret</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ExpirationDate</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>Value</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ExpirationDate</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Value</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.SecretSummary</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.SecretSummary</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ExpirationDate</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>Version</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ExpirationDate</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Version</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ServerDetails</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ServerDetails</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Fqdn</Label> </TableColumnHeader> <TableColumnHeader> <Label>Ipv4Address</Label> </TableColumnHeader> <TableColumnHeader> <Label>Region</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Fqdn</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Ipv4Address</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Region</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ServerResourceConstraintParams</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ServerResourceConstraintParams</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>CpuLimit</Label> </TableColumnHeader> <TableColumnHeader> <Label>MemoryLimitGb</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>CpuLimit</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MemoryLimitGb</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.SetIntersectionRule</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.SetIntersectionRule</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AttributeNotSpecifiedBehavior</Label> </TableColumnHeader> <TableColumnHeader> <Label>DefaultAttributeValue</Label> </TableColumnHeader> <TableColumnHeader> <Label>MinIntersectionSize</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsUntilOptional</Label> </TableColumnHeader> <TableColumnHeader> <Label>Weight</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AttributeNotSpecifiedBehavior</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>DefaultAttributeValue</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MinIntersectionSize</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsUntilOptional</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Weight</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.ShutdownMultiplayerServerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.ShutdownMultiplayerServerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>SessionId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>SessionId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.Statistics</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.Statistics</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Average</Label> </TableColumnHeader> <TableColumnHeader> <Label>Percentile50</Label> </TableColumnHeader> <TableColumnHeader> <Label>Percentile90</Label> </TableColumnHeader> <TableColumnHeader> <Label>Percentile99</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Average</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Percentile50</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Percentile90</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Percentile99</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.StatisticsVisibilityToPlayers</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.StatisticsVisibilityToPlayers</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ShowNumberOfPlayersMatching</Label> </TableColumnHeader> <TableColumnHeader> <Label>ShowTimeToMatch</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ShowNumberOfPlayersMatching</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ShowTimeToMatch</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.StringEqualityRule</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.StringEqualityRule</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AttributeNotSpecifiedBehavior</Label> </TableColumnHeader> <TableColumnHeader> <Label>DefaultAttributeValue</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsUntilOptional</Label> </TableColumnHeader> <TableColumnHeader> <Label>Weight</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AttributeNotSpecifiedBehavior</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>DefaultAttributeValue</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsUntilOptional</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Weight</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.StringEqualityRuleExpansion</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.StringEqualityRuleExpansion</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>EnabledOverrides</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsBetweenExpansions</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>EnabledOverrides</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsBetweenExpansions</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.SubscribeToLobbyResourceRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.SubscribeToLobbyResourceRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PubSubConnectionHandle</Label> </TableColumnHeader> <TableColumnHeader> <Label>ResourceId</Label> </TableColumnHeader> <TableColumnHeader> <Label>SubscriptionVersion</Label> </TableColumnHeader> <TableColumnHeader> <Label>Type</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PubSubConnectionHandle</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ResourceId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SubscriptionVersion</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Type</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.SubscribeToLobbyResourceResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.SubscribeToLobbyResourceResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Topic</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Topic</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.SubscribeToMatchResourceRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.SubscribeToMatchResourceRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PubSubConnectionHandle</Label> </TableColumnHeader> <TableColumnHeader> <Label>ResourceId</Label> </TableColumnHeader> <TableColumnHeader> <Label>SubscriptionVersion</Label> </TableColumnHeader> <TableColumnHeader> <Label>Type</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PubSubConnectionHandle</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ResourceId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SubscriptionVersion</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Type</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.SubscribeToMatchResourceResult</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.SubscribeToMatchResourceResult</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Topic</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Topic</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.TeamDifferenceRule</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.TeamDifferenceRule</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>DefaultAttributeValue</Label> </TableColumnHeader> <TableColumnHeader> <Label>Difference</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsUntilOptional</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>DefaultAttributeValue</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Difference</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsUntilOptional</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.TeamSizeBalanceRule</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.TeamSizeBalanceRule</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Difference</Label> </TableColumnHeader> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsUntilOptional</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Difference</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsUntilOptional</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.TeamTicketSizeSimilarityRule</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.TeamTicketSizeSimilarityRule</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>SecondsUntilOptional</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SecondsUntilOptional</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UnsubscribeFromLobbyResourceRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UnsubscribeFromLobbyResourceRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PubSubConnectionHandle</Label> </TableColumnHeader> <TableColumnHeader> <Label>ResourceId</Label> </TableColumnHeader> <TableColumnHeader> <Label>SubscriptionVersion</Label> </TableColumnHeader> <TableColumnHeader> <Label>Type</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PubSubConnectionHandle</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ResourceId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SubscriptionVersion</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Type</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UnsubscribeFromMatchResourceRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UnsubscribeFromMatchResourceRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>PubSubConnectionHandle</Label> </TableColumnHeader> <TableColumnHeader> <Label>ResourceId</Label> </TableColumnHeader> <TableColumnHeader> <Label>SubscriptionVersion</Label> </TableColumnHeader> <TableColumnHeader> <Label>Type</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>PubSubConnectionHandle</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ResourceId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SubscriptionVersion</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Type</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UntagContainerImageRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UntagContainerImageRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ImageName</Label> </TableColumnHeader> <TableColumnHeader> <Label>Tag</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ImageName</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Tag</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UpdateBuildAliasRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UpdateBuildAliasRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AliasId</Label> </TableColumnHeader> <TableColumnHeader> <Label>AliasName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AliasId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>AliasName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UpdateBuildNameRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UpdateBuildNameRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> <TableColumnHeader> <Label>BuildName</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>BuildName</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UpdateBuildRegionRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UpdateBuildRegionRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UpdateBuildRegionsRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UpdateBuildRegionsRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>BuildId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>BuildId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UpdateLobbyAsServerRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UpdateLobbyAsServerRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> <TableColumnHeader> <Label>ServerDataToDelete</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>ServerDataToDelete</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UpdateLobbyRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UpdateLobbyRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>AccessPolicy</Label> </TableColumnHeader> <TableColumnHeader> <Label>LobbyDataToDelete</Label> </TableColumnHeader> <TableColumnHeader> <Label>LobbyId</Label> </TableColumnHeader> <TableColumnHeader> <Label>MaxPlayers</Label> </TableColumnHeader> <TableColumnHeader> <Label>MemberDataToDelete</Label> </TableColumnHeader> <TableColumnHeader> <Label>MembershipLock</Label> </TableColumnHeader> <TableColumnHeader> <Label>SearchDataToDelete</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>AccessPolicy</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>LobbyDataToDelete</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>LobbyId</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MaxPlayers</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MemberDataToDelete</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>MembershipLock</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>SearchDataToDelete</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UploadCertificateRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UploadCertificateRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ForceUpdate</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ForceUpdate</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.UploadSecretRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.UploadSecretRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>ForceUpdate</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ForceUpdate</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.VirtualMachineSummary</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.VirtualMachineSummary</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>HealthStatus</Label> </TableColumnHeader> <TableColumnHeader> <Label>State</Label> </TableColumnHeader> <TableColumnHeader> <Label>VMId</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>HealthStatus</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>State</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>VMId</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.VMStartupScriptPortRequest</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.VMStartupScriptPortRequest</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>Protocol</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Protocol</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.VMStartupScriptPortRequestParams</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.VMStartupScriptPortRequestParams</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>Name</Label> </TableColumnHeader> <TableColumnHeader> <Label>Protocol</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>Name</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Protocol</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>PlayFab.Multiplayer.Models.WindowsCrashDumpConfiguration</Name> <ViewSelectedBy> <TypeName>PlayFab.Multiplayer.Models.WindowsCrashDumpConfiguration</TypeName> </ViewSelectedBy> <TableControl> <TableHeaders> <TableColumnHeader> <Label>CustomDumpFlags</Label> </TableColumnHeader> <TableColumnHeader> <Label>DumpType</Label> </TableColumnHeader> <TableColumnHeader> <Label>IsEnabled</Label> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>CustomDumpFlags</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>DumpType</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>IsEnabled</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> </ViewDefinitions> </Configuration> |