Modrify.Fallout4.format.ps1xml
<?xml version="1.0" encoding="utf-16"?>
<!-- Generated with EZOut 1.9.9: Install-Module EZOut or https://github.com/StartAutomating/EZOut --> <Configuration> <ViewDefinitions> <View> <Name>Mutagen.Bethesda.Fallout4.Fallout4MajorRecord</Name> <ViewSelectedBy> <TypeName>Mutagen.Bethesda.Fallout4.Fallout4MajorRecord</TypeName> </ViewSelectedBy> <TableControl> <AutoSize /> <TableHeaders> <TableColumnHeader> </TableColumnHeader> <TableColumnHeader> </TableColumnHeader> <TableColumnHeader> </TableColumnHeader> <TableColumnHeader> </TableColumnHeader> <TableColumnHeader> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>EditorID</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>TitleString</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>FormKey</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>FormVersion</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>Type</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>Mutagen.Bethesda.Fallout4.Fallout4Mod</Name> <ViewSelectedBy> <TypeName>Mutagen.Bethesda.Fallout4.Fallout4Mod</TypeName> </ViewSelectedBy> <TableControl> <AutoSize /> <TableHeaders> <TableColumnHeader> </TableColumnHeader> <TableColumnHeader> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ModKey</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>GameRelease</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> <View> <Name>Mutagen.Bethesda.Fallout4.Fallout4ModBinaryOverlay</Name> <ViewSelectedBy> <TypeName>Mutagen.Bethesda.Fallout4.Fallout4ModBinaryOverlay</TypeName> </ViewSelectedBy> <TableControl> <AutoSize /> <TableHeaders> <TableColumnHeader> </TableColumnHeader> <TableColumnHeader> </TableColumnHeader> </TableHeaders> <TableRowEntries> <TableRowEntry> <TableColumnItems> <TableColumnItem> <PropertyName>ModKey</PropertyName> </TableColumnItem> <TableColumnItem> <PropertyName>GameRelease</PropertyName> </TableColumnItem> </TableColumnItems> </TableRowEntry> </TableRowEntries> </TableControl> </View> </ViewDefinitions> </Configuration> |