MpxServerSocketHandlerState.cs

namespace GenXdev.AsyncSockets.Enums
{
    public enum MpxServerSocketHandlerState
    {
        IdentifyingClientType = 0,
 
        ReceivingClientProtocolVersion = 1,
        ReceivingClientCheckResult = 2,
        ReceivingClientMinimumVersion = 3,
 
        IdentifyingClient = 4,
 
        Multiplexed = 6,
 
        RetreivingChannelRequested_MultiPlexed = 7,
        RetreivingChannelAdded_MultiPlexed = 9,
        RetreivingChannelRemoved_MultiPlexed = 10,
        RetreivingChannelYield_MultiPlexed = 11,
 
        Disconnecting = 8
    };
}