MpxSocketHandlerChannelState.cs
namespace GenXdev.AsyncSockets.Enums
{ public enum MpxSocketHandlerChannelState { Idle = 0, InitializingIncomingTransfer = 1, InitializingOutgoingTransfer = 2, Resume = 3, Start = 4, Done = 5, Skip = 6, ReceivingTransfer = 7, SendingCompressedTransfer = 8, SendingUnCompressedTransfer = 9, ConfirmingIncomingTransfer = 10, ConfirmingOutgoingTransfer = 11 }; } |